XEarthLayer News

News

Release notes, development updates, and news from the XEarthLayer project.

Release notes, behind-the-scenes development notes, and news from the XEarthLayer project. Subscribe to the RSS feed to follow along.

  1. 5 min read dev diary, xplane, scenery, roadmap, apple

    September 2026 Update

    XEarthLayer 0.5.0 in active development while the entire globe is currently being rebuilt, all powered by the Sun.

  2. 2 min read release

    XEarthLayer 0.4.8 released

    Prebuilt packages install again on Ubuntu, Debian and RHEL. Building from source now says what it actually needs. Nothing in the running program changed.

  3. 9 min read release

    XEarthLayer 0.4.7 released

    The memory release. Long flights memory usage no longer grows until the system kills it. Plus faster texture serving, cleaner distant terrain, and a round of polish driven largely by community bug reports.

  4. 2 min read update, scenery, roadmap

    Regional scenery update: Asia ships, and what comes next

    Asia parts 1–4 are live, the older regional packages are about to enter a ZL16 remaster phase with updated XP12 bathymetry, and a short note on the road to 0.5.0.

  5. 6 min read release

    XEarthLayer 0.4.6 released

    A friendlier setup wizard, hardened package installs, and an under-the-hood SSOT consolidation of GPU enumeration.

  6. 11 min read dev diary, xplane, scenery, roadmap

    XEarthLayer and X-Plane's Raster Scenery Future

    Laminar are rebuilding X-Plane's scenery around Raster Data Tiles. Here is what is coming, and why XEarthLayer is well-placed for the transition.

  7. 4 min read update, scenery, roadmap

    Regional scenery update: EU-2 ships, and what is next

    EU-2 reaches into eastern Europe and European Russia, the rest of Asia and Antarctica are in production, and a roadmap toward smaller packages, new zoom-level tiers, and SimHeaven X-World Pro support.

  8. 1 min read release

    XEarthLayer 0.4.5 released

    A small patch release that stops failed chunk downloads from poisoning the tile cache with magenta-filled DDS tiles.

  9. 4 min read release

    XEarthLayer 0.4.4 released

    A rewrite of prefetch, clearer cache metrics in the TUI, and a long-haul flight fix that took a nine-hour flight log to chase down.

  10. 4 min read dev diary

    Upstream patch to Rust fuse3 crate

    How a kernel default crushed XEarthLayer's throughput, what was patched, and why it was pushed upstream.